I was born in Taiwan and now studding for Bachelors degree in National Sun Yat-sen University(as in 2017). Currently working and running research for the Digital IP lab. I’m also a FOSS developer posting random bug fix and enhancements.
Interests and expertise
My main expertise is C++11/14, GPU computing(OpenCL, HIP), Physically Based Rendering and Machine Learning. I also have experience in Realtime 3D Graphics(OpenGL), high-performance computing, Linux and reverse engineering.
I’m also a free and open source software developer. I love and believe the mindset behind FOSS. I try to fix bug is software I use if I encounter them and implement feature if I need them.
- SimpleRay – A simple Path Tracer with PBRTv2 scene format and Embree support
- embree-arm – A port of Intel’s Embree ray tracing library ported to run on ARM CPU